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Gamification of flight crew training system through generative games

Zakharov, Alexander Gamification of flight crew training system through generative games. (2020) In: 1st International Conference on Cognitive Aircraft Systems - ICCAS 2020, 18 March 2020 - 19 March 2020 (Toulouse, France). (Unpublished)

(Document in English)

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Interactive methods have become well established in the flight crew training system, proving their relevance and topicality. We consider gamification as a way of game practices systematization in order to increase the training effectiveness for flight crews. Considering the specifics of flight training and understanding the impossibility of working out every situation that may occur during the flight, and even more so to prescribe and work with the aircraft crews, we suggest focusing on a system of game methods aimed at maintaining the readiness of the flight crew to successfully operate in the whole range of situations: from usual to emergency. At the organizational level, this ensures an acceptable safety level of the Airline’s flights.

Item Type:Invited Conference
Audience (conference):International conference without published proceedings
Uncontrolled Keywords:
Deposited On:09 May 2021 15:53

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