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Game Jam 4 Investigating Design Issues with (partly) autonomous systems

Martinie, Célia Game Jam 4 Investigating Design Issues with (partly) autonomous systems. (2014) In: ACM Conference on Human Computer Interaction, Workshop GameJam[4Research]- CHI 2014, 26 April 2014 - 1 May 2014 (Toronto, Canada). (Unpublished)

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Autonomous behavior like collecting resources is a key element in a variety of games. Managing autonomous behavior in games does not seem to pose problems when playing a game. The area of safety-critical systems has a variety of autonomous behaviors that have to be managed in their user interfaces. Carrying on with previous work about design and engineering critical interactive systems using contributions from gaming research and practice [7][8] this proposal aims to investigate the ability to use a Game Jam as a research method in the area of safety-critical systems, especially on new design issues encountered with (partly) autonomous systems.

Item Type:Conference or Workshop Item (Paper)
HAL Id:hal-01160302
Audience (conference):International conference proceedings
Uncontrolled Keywords:
Institution:Université de Toulouse > Institut National Polytechnique de Toulouse - Toulouse INP (FRANCE)
French research institutions > Centre National de la Recherche Scientifique - CNRS (FRANCE)
Université de Toulouse > Université Toulouse III - Paul Sabatier - UT3 (FRANCE)
Université de Toulouse > Université Toulouse - Jean Jaurès - UT2J (FRANCE)
Université de Toulouse > Université Toulouse 1 Capitole - UT1 (FRANCE)
Laboratory name:
Deposited On:04 Jun 2015 07:27

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