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Items where Person is "Jessel, Jean-Pierre"

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Number of items: 24.

Article

Pons Lelardeux, Cathy and Panzoli, David and Lubrano, Vincent and Minville, Vincent and Jessel, Jean-Pierre and Lagarrigue, Pierre. Communication system and team situation awareness in a multiplayer real-time learning environment: application to a virtual operating room. (2017) The Visual Computer, vol. 33 (n° 4). pp. 489-515. ISSN 0178-2789

Ghouaiel, Nehla and Garbaya, Samir and Cieutat, Jean-Marc and Jessel, Jean-Pierre. Mobile Augmented Reality in Museums : Towards Enhancing Visitor's Learning Experience. (2016) The International Journal of Virtual Reality, vol. 17 (n° 1). pp. 21-31. ISSN 1081-1451

Claux, Frédéric and Barthe, Loïc and Vanderhaeghe, David and Jessel, Jean-Pierre and Paulin, Mathias. Crack-free rendering of dynamically tesselated B-Rep models. (2014) Computer Graphics Forum, vol. 33 (n° 2). pp. 263-272. ISSN 0167-7055

Conference or Workshop Item

Pons Lelardeux, Catherine and Panzoli, David and Galaup, Michel and Minville, Vincent and Lubrano, Vincent and Lagarrigue, Pierre and Jessel, Jean-Pierre. 3D real Time Collaborative Environment To Learn Teamwork And Non Technical Skills in The Operating Room. (2017) In: 19th International Conference on Interactive Collaborative Learning (ICL 2016), 21 September 2016 - 23 September 2016 (Belfast, United Kingdom).

El Haje, Noura and Jessel, Jean-Pierre and Gaildrat, Véronique and Sanza, Cédric. 3D Cities Rendering and Visualisation: A Web-Based Solution. (2016) In: Eurographics Workshop on Urban Data Modelling and Visualisation (UDMV 2016), 8 December 2016 - 8 December 2016 (Liege, Belgium).

Desprat, Caroline and Jessel, Jean-Pierre and Luga, Hervé. 3DEvent: a framework using event-sourcing approach for 3D web-based collaborative design in P2P. (2016) In: 21st International Conference on Web3D Technology (Web3D 2016), 22 July 2016 - 24 July 2016 (Anaheim, CA, United States).

Dumoncel, Jean and Subsol, Gérard and Durrleman, Stanley and Jessel, Jean-Pierre and Beaudet, Amélie and Braga, José. How to Build an Average Model When Samples Are Variably Incomplete? Application to Fossil Data. (2016) In: 7th International Workshop on Biomedical Image Registration (WBIR 2016) in IEEE Conference on Computer Vision and Patterne Recognition Workshop (CVPRW 2016), 26 June 2016 - 1 July 2016 (Las Vegas, United States).

Pons Lelardeux, Catherine and Panzoli, David and Lagarrigue, Pierre and Jessel, Jean-Pierre. Making Decisions in a Virtual Operating Room. (2016) In: 17th International Conference on Collaboration Technologies and Systems (CTS 2016), 31 October 2016 - 4 November 2016 (Orlando, United States).

El Haje, Noura and Jessel, Jean-Pierre. Procedural 3D urban content generation in simulation and games. (2016) In: 8th International Conference on Creative Content Technologies Content (CONTENT 2016), 20 March 2016 - 24 March 2016 (Rome, Italy).

Pons Lelardeux, Catherine and Panzoli, David and Lubrano, Vincent and Minville, Vincent and Lagarrigue, Pierre and Jessel, Jean-Pierre. Training the operating room staff in a virtual multiplayer and real-time environment to prevent adverse events: study of team situation awareness and decision making using the learning game 3D virtual operating room. (2016) In: 5th International Conference on Healthcare systems ergonomics and Patient safety - Healthcare and society : new challenges, new opportunities (HEPS 2016), 5 October 2016 - 7 October 2016 (Toulouse, France).

Desprat, Caroline and Jessel, Jean-Pierre and Luga, Hervé. A 3D collaborative editor using WebGL and WebRTC. (2015) In: 20th International Conference on 3D Web Technology (Web3D 2015), 18 June 2015 - 21 June 2015 (Heraklion, Greece).

Desprat, Caroline and Luga, Hervé and Jessel, Jean-Pierre. Hybrid client-server and P2P network for web-based collaborative 3D design. (2015) In: 23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2015), 8 June 2015 - 12 June 2015 (Plzen, Czech Republic).

El Haje, Noura and Jessel, Jean-Pierre. Procedural and semantic modeling of virtual environments for serious games development. (2015) In: Silver Gaming Intergenerational Summer School (SGISS 2015), 21 August 2015 - 22 August 2015 (Québec, Canada).

Duval, Yohan and Panzoli, David and Reymonet, Axel and Plantec, Jean-Yves and Thomas, Jérôme and Jessel, Jean-Pierre. Serious Games Scenario Modeling for Non-Experts. (2015) In: 7th International Conference on Computer Supported Education (CSEDU 2015), 23 May 2015 - 25 May 2015 (Lisbonne, Portugal).

Bonneu, Adrien and Espitalier-Noël, Grégory and Torguet, Patrice and Jessel, Jean-Pierre and Sanchez-Pérez, José-Miguel and Sauvage, Sabine and Vervier, Philippe. Simulation du fonctionnement hydrodynamique des milieux humides dans les plaines alluviales. (2015) In: I.S River 2015 : 2ème conférence internationale Recherche et Action au service des fleuves et des grandes rivières, 22 June 2015 - 26 June 2015 (Lyon, France).

Jessel, Jean-Pierre. Virtual Laboratories implemented in serious games for virtual heritage at university and for teaching Sciences. (2015) In: Workshop Information Technologies in Education, part of The 7th International Conference of Computer Science and Information Technology (CSTI 2015), 28 September 2015 - 2 October 2015 (Erevan, Armenia).

Bonneu, Adrien and Espitalier-Noël, Grégory and Torguet, Patrice and Jessel, Jean-Pierre and Sanchez-Pérez, José-Miguel and Vervier, Philippe and Sauvage, Sabine. Accept'Hydro: a tool for evaluating potential wetland areas at floodplain scale. (2014) In: 7th International Environmental Modelling and Software Society (iEMSs), 15 June 2014 - 19 June 2014 (San Diego, California, USA, United States).

Ghouaiel, Nehla and Cieutat, Jean-Marc and Jessel, Jean-Pierre. Mobile Augmented Reality Applications to Discover New Environments. (2013) In: Science and Information Conference (SAI 2013), 7 October 2013 - 9 October 2013 (London, United Kingdom).

Bhatti, Ghasan and Millet, Guillaume and Jessel, Jean-Pierre and Dang, Nguyen-Thong and Vienne, Fabrice and Brémond, Roland. A detailed description of a user-centered interface to model scenarios on driving simulator. (2013) In: 4th Road Safety and Simulation 2013 (RSS 2013), 23 October 2013 - 25 October 2013 (Rome, Italy). (Unpublished)

Bhatti, Ghasan and Millet, Guillaume and Brémond, Roland and Vienne, Fabrice and Dang, Nguyen-Thong and Jessel, Jean-Pierre. Filling the user skill gap using HCI techniques to implement experimental protocol on driving simulators. (2013) In: 6th International Conference on Advances in Computer-Human Interactions (ACHI 2013), 24 February 2013 - 1 March 2013 (Nice, France).

Ghouaiel, Nehla and Cieutat, Jean-Marc and Jessel, Jean-Pierre. Haptic system for eyes free and hands free pedestrian navigation. (2013) In: 6th International Conference on Advances in Computer-Human Interactions (ACHI 2013), 24 February 2013 - 1 March 2013 (Nice, France).

Bhatti, Ghasan and Jessel, Jean-Pierre and Brémond, Roland and Millet, Guillaume and Vienne, Fabrice. Towards the development of a User Interface to model scenarios on driving Simulators. (2013) In: International Driving Simulation Conference 2012, 6 September 2012 - 7 September 2012 (Paris, France).

Torki, Samir and Sanza, Cedric and Torguet, Patrice and Jessel, Jean-Pierre and Siron, Pierre. Intelligent autonomous agents in HLA virtual environments. (2005) In: European Simulation Interoperability Workshop, 27-30 juin 2005, Toulouse, France . (Unpublished)

Book Section

Ghouaiel, Nehla and Cieutat, Jean-Marc and Jessel, Jean-Pierre. Mobile Augmented Reality: Applications and Specific Technical Issues. (2014) In: Intelligent systems for science and information : extended and selected results from the science and information conference 2013. (Studies in Computational Intelligence). Springer, pp. 139-151. ISBN 978-3-319-04701-0

This list was generated on Fri May 25 07:18:22 2018 CEST.