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Virtual Laboratories implemented in serious games for virtual heritage at university and for teaching Sciences

Jessel, Jean-Pierre Virtual Laboratories implemented in serious games for virtual heritage at university and for teaching Sciences. (2015) In: Workshop Information Technologies in Education, part of The 7th International Conference of Computer Science and Information Technology (CSTI 2015), 28 September 2015 - 2 October 2015 (Erevan, Armenia).

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Abstract

Our goal is to provide users virtual laboratories through 3D distributed environments. These virtual environments can be used for teaching in sciences curricula or for spreading scientific culture for a larger audience, to discover basis of scientific principles and also history of Sciences. This innovative way to promote and teach sciences takes benefits of ancient scientific instruments and naturalist collections available in university collections and serious game technologies.

Item Type:Conference or Workshop Item (Paper)
Additional Information:Thanks to National Academy of Science of Armenia.
HAL Id:hal-01558466
Audience (conference):International conference proceedings
Uncontrolled Keywords:
Institution:Université de Toulouse > Institut National Polytechnique de Toulouse - INPT (FRANCE)
French research institutions > Centre National de la Recherche Scientifique - CNRS (FRANCE)
Université de Toulouse > Université Toulouse III - Paul Sabatier - UPS (FRANCE)
Université de Toulouse > Université Toulouse - Jean Jaurès - UT2J (FRANCE)
Université de Toulouse > Université Toulouse 1 Capitole - UT1 (FRANCE)
Laboratory name:
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Deposited By: IRIT IRIT
Deposited On:08 Jun 2017 09:20

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